CORE KEEPER GAMEPLAY OPçõES

Core Keeper Gameplay Opções

Core Keeper Gameplay Opções

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Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.

You’ll come across plenty of naturally occurring food, but it’s not nearly as effective as the health boost and Em excesso perks you can get from learning to cook.

Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay.

Salvage and Repair Station is used throughout progress to repair durability loss on all gear. Or scrap it for materials.

As soon as you find enough fiber (which you’ll only find in wooden crates for now), make yourself a bed. Taking a quick nap will top off your health bar, so you can conserve your food before running back out to fight slimes.

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Once you find Glurch, you'll want to try to clean up the area near this massive monster. Pick up any slime tiles on the ground and kill any enemies in the area. Then, move in toward Glurch and start dealing damage.

Don’t worry too much. It doesn’t really make a huge difference beyond the first hour or so, and if you sink a decent amount of time into Core Keeper

, any equipped armor will take some durability damage. Any items you had in your inventory (but not on your Hotbar) will be collected in a tombstone marking where you died.

It all shapes up into a very inviting experience that teases dense design layers down the road. Even in early access, these feel like the raw materials of a multiplayer survival sim that will draw an enduring audience. I can’t wait to see how it keeps growing.

Screenshot by Bonus Action For all its cozy pixel graphics, your character can die in Core Keeper. You can turn this off in the settings when starting a new server, but if you have survival turned on, here’s what to expect.

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The first time I saw glowing red eyes blinking in the dark in one of the more distant biomes I got so panicked I wound up swinging a berry pudding Core Keeper Gameplay I had in my inventory instead of my sword. Tunneling into any new area, surrounded by pitch-black darkness and only clearing a path wide enough for yourself can be creepy and claustrophobic.

Chest is the only paintable item storage, as space efficiently as any later on. Adjacent workbenches pull directly from them.

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